Tetris made in 3.5 hours

Tetris made in 3.5 hours cover

Tetris has one of the best game designs in history, and I've always had fun playing it, so it was a perfect fit for a remake.

For this purpose I have used again the awesome Love2D framework and Zerobrane Studio. Making the classical Tetris gameplay to work was a bit more complicated than I've anticipated, therefore I've developed this game in two parts: the first part in the evening and the next part at the morning. I've recorded a timelapse video while doing it, and later edited it in YouTube.

Timelapse video

Watch me creating the game

Features & controls

It is made up of about 480 lines of code, and has all the Tetris features you would expect:

  • Shape movement and rotation
  • Falling and dropping shapes
  • Collision detection and response
  • Score counting and next shape
  • Increasing difficulty over time
  • Use left and right keys to move
  • Up key to rotate, down key to drop

Download links

In order to play the Linux or MacOSX version, you will need to install Love2D on your computer.

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